Flutter:使用InteractiveViewer在双击时启用图像放大/缩小
我想在双击图像时启用放大和缩小,同时在捏合时放大/缩小。我看到YouTube上的一些教程,他们实现使用此功能GestureDetector像这一个,但由于某些原因,它并没有为我工作了。为了在捏合时实现缩放,我依赖于这个答案,它确实很好用,但我也想在双击图像时启用放大/缩小。不幸的是,在互联网上寻找这样做的方法,一无所获。
有没有办法同时使用捏合和双击启用放大/缩小InteractiveViewer?
这是我的代码:
@override
Widget build(BuildContext context) {
return Center(
child: InteractiveViewer(
boundaryMargin: EdgeInsets.all(80),
panEnabled: false,
scaleEnabled: true,
minScale: 1.0,
maxScale: 2.2,
child: Image.network("https://pngimg.com/uploads/muffin/muffin_PNG123.png",
fit: BoxFit.fitWidth,
)
),
);
}
回答
您可以使用GestureDetector, 为您提供单击位置,并且您可以使用TransformationController单击位置进行缩放:
final _transformationController = TransformationController();
TapDownDetails _doubleTapDetails;
@override
Widget build(BuildContext context) {
return GestureDetector(
onDoubleTapDown: _handleDoubleTapDown,
onDoubleTap: _handleDoubleTap,
child: Center(
child: InteractiveViewer(
transformationController: _transformationController,
/* ... */
),
),
);
}
void _handleDoubleTapDown(TapDownDetails details) {
_doubleTapDetails = details;
}
void _handleDoubleTap() {
if (_transformationController.value != Matrix4.identity()) {
_transformationController.value = Matrix4.identity();
} else {
final position = _doubleTapDetails.localPosition;
// For a 3x zoom
_transformationController.value = Matrix4.identity()
..translate(-position.dx * 2, -position.dy * 2)
..scale(3.0);
// Fox a 2x zoom
// ..translate(-position.dx, -position.dy)
// ..scale(2.0);
}
}
回答
要在双击时为过渡设置动画,您必须在Till 的代码之上创建一个显式动画。
class _WidgetState extends State<Widget> with SingleTickerProviderStateMixin {
.
.
.
AnimationController _animationController;
Animation<Matrix4> _animation;
@override
void initState() {
super.initState();
_animationController = AnimationController(
vsync: this,
duration: Duration(milliseconds: 400),
)..addListener(() {
_transformationController.value = _animation.value;
});
}
@override
void dispose() {
_animationController.dispose();
super.dispose();
}
.
.
.
void _handleDoubleTap() {
Matrix4 _endMatrix;
Offset _position = _doubleTapDetails.localPosition;
if (_transformationController.value != Matrix4.identity()) {
_endMatrix = Matrix4.identity();
} else {
_endMatrix = Matrix4.identity()
..translate(-_position.dx * 2, -_position.dy * 2)
..scale(3.0);
}
_animation = Matrix4Tween(
begin: _transformationController.value,
end: _endMatrix,
).animate(
CurveTween(curve: Curves.easeOut).animate(_animationController),
);
_animationController.forward(from: 0);
}
.
.
.
}
- In flutter-2.0, to fix the UnimplementedError of scale function, you need to fix scale(3) to scale(3.0).
THE END
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